Using the Roblox Video Game Engine for Creating Virtual tours and Learning about the Sculptural Heritage

  1. Meier, C.
  2. Saorín, J.L.
  3. León, A.B.D.
  4. Cobos, A.G.
Revue:
International Journal of Emerging Technologies in Learning

ISSN: 1863-0383 1868-8799

Année de publication: 2020

Volumen: 15

Número: 20

Pages: 268-280

Type: Article

DOI: 10.3991/IJET.V15I20.16535 GOOGLE SCHOLAR lock_openAccès ouvert editor