Spatial Orientation Skill for Landscape Architecture Education and Professional Practice

  1. Carbonell-Carrera, Carlos 1
  2. Saorin, Jose Luis 1
  3. Hess-Medler, Stephany 1
  1. 1 Universidad de La Laguna
    info

    Universidad de La Laguna

    San Cristobal de La Laguna, España

    GRID grid.10041.34

Journal:
Land

ISSN: 2073-445X

Year of publication: 2020

Volume: 9

Issue: 5

Pages: 161

Type: Article

Export: RIS
DOI: 10.3390/land9050161 GOOGLE SCHOLAR
Author's full text: lockOpen access postprint

Metrics

JCR (Journal Impact Factor)

  • Year 2020
  • Journal Impact Factor: 3.395
  • Best Quartile: Q2
  • Area: ENVIRONMENTAL STUDIES Quartile: Q2 Rank in area: 57/125 (Ranking edition: SSCI)

SCImago Journal Rank

  • Year 2020
  • SJR Journal Impact: 0.744
  • Best Quartile: Q2
  • Area: Ecology Quartile: Q2 Rank in area: 109/392
  • Area: Global and Planetary Change Quartile: Q2 Rank in area: 38/86
  • Area: Nature and Landscape Conservation Quartile: Q2 Rank in area: 49/178

CiteScore

  • Year 2020
  • CiteScore of the Journal : 2.9
  • Area: Nature and Landscape Conservation Percentile: 66
  • Area: Ecology Percentile: 65
  • Area: Global and Planetary Change Percentile: 47

Journal Citation Indicator (JCI)

  • Year 2020
  • Journal Citation Indicator (JCI): 0.78
  • Best Quartile: Q2
  • Area: ENVIRONMENTAL STUDIES Quartile: Q2 Rank in area: 77/156

Abstract

Professional landscape architecture organizations have requested training from educational institutions based on new skills and methodologies in the curriculum development of students. Landscape architects need to visualize and evaluate the spatial relationships between the different components of the landscape using two-dimensional (2D) or three-dimensional (3D) maps and geospatial information, for which spatial orientation skills are necessary. The data from six workshops conducted throughout the 2010–2020 period, in which 560 second-year engineering students participated using different strategies and technical tools for spatial orientation skills’ development, were collected in a unique study. Factors such as the technology used, the gaming environment, the type of task, the 2D/3D environment, and the virtual environment were considered. The Perspective-Taking Spatial Orientation Test was the measurement tool used. The results show that mapping tasks are more efficient than route-based tasks. Strategies using 2D and a 2D/3D combination are more effective than those with only 3D. First-person perspective gaming environments are also a valid alternative. The technologies applied in this study are easy to use and free, and a measurement tool is provided. This facilitates an interdisciplinary approach between landscape architecture education and professional practice since these workshops could also be easily carried out by professional bodies for landscape planning and management.

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