Jorge Luis de la
Torre Cantero
Profesor Contratado Doctor
Publicaciones (76) Publicaciones de Jorge Luis de la Torre Cantero
2024
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Acción Veredas/Paths-Action. Integrating craftspersonship heritage and maker culture through a learning experience in Higher Education in Design
Driving Design II. Collective approaches enriching design principles https://distributeddesign.eu/wp-content/uploads/2024/03/DDBook_year6_online_.pdf (Distributed Design Platform, EU), pp. 142-147
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Documentar a través de la mirada del visitante: una experiencia de aprendizaje-servicio en la ONG de Aldeas Infantiles SOS
Sintaxis, pp. 42-55
2023
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A proposal for a methodology of documentation to be applied to an altarpiece conservation and restoration project
EGE: revista de expresión gráfica en la edificación, Núm. 19, pp. 82-95
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An approach to HBIM methodology applied to the conservation of altarpieces: two case studies in the Canary Islands
Conservar Património
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Gramática cinematográfica y animación 3D para la divulgación de la ciencia
Fotocinema: revista científica de cine y fotografía, Núm. 27, pp. 33-56
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Nanite as a Disruptive Technology for the Interactive Visualisation of Cultural Heritage 3D Models: A Case Study
Heritage, Vol. 6, Núm. 8, pp. 5607-5618
2022
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Collaborative Graphic Simulation Experience Through Project-Based Learning to Develop Spatial Abilities
International Journal of Engineering Education, Vol. 38, Núm. 4, pp. 905-916
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The HBIM methodology applied to the documentation for the conservation of altarpieces
Congresso Ibero Americano de Investigações em Conservação e Restauro (4º. 2022. Lisboa)
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The altarpiece as a didactic resource in the Conservation and Restoration of cultural objects degree
Libro de resúmenes. RADAR 2022 Congreso Internacional de Investigación Transversal desde las Artes (Universidad de La Laguna), pp. 193-195
2021
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Design and validation of an open source 3D printer based on digital ultraviolet light processing (DLP), for the improvement of traditional artistic casting techniques for microsculptures
Applied Sciences (Switzerland), Vol. 11, Núm. 7
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Expresión gráfica: Actividades prácticas
Servicio de Publicaciones
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Minecraft as a block building approach for developing spatial skills
Entertainment Computing, Vol. 38
2020
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Analysis of the factorial structure of graphic creativity of engineering students through digital manufacturing techniques
International Journal of Engineering Education, Vol. 36, Núm. 4, pp. 1151-1160
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Classroom indoor environment assessment through architectural analysis for the design of efficient schools
Sustainability (Switzerland), Vol. 12, Núm. 5, pp. 1-12
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Los Fab Labs como laboratorios de creación para la inclusión social [póster]
III Congreso de Jóvenes Investigadores/as de Canarias y I Congreso Internacional de Jóvenes por la Investigación
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Minecraft: three-dimensional construction workshop for improvement of creativity
Technology, Pedagogy and Education, Vol. 29, Núm. 5, pp. 665-678
2019
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Cloud-based collaborative 3D modeling to train engineers for the industry 4.0
Applied Sciences (Switzerland), Vol. 9, Núm. 21
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Computer aided design to produce high-detail models through low cost digital fabrication for the conservation of aerospace heritage
Applied Sciences (Switzerland), Vol. 9, Núm. 11
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Diseño y fabricación digital de tarjetas pop-ups en entornos educativos mediante tecnologías de bajo coste
Edutec: Revista electrónica de tecnología educativa, Núm. 67, pp. 48-65
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Electroforming of 3D Digital Light Processing Printed Sculptures Used as a Low Cost Option for Microcasting.
International Research Conference (IRC). Amsterdam, 2019