Capítulos de Libro (5) Publicaciones en las que ha participado algún/a investigador/a

2013

  1. E-learning and E-inclusion for hospitalized children

    Network Technology and Homebound Inclusive Education (Nova Science Publishers), pp. 141 - 162

  2. Enriching the Experience in Video Games Based on Playability Development Techniques

    STUDENT USABILITY IN EDUCATIONAL SOFTWARE AND GAMES: IMPROVING EXPERIENCES (IGI GLOBAL), pp. 87-117

  3. Hazardous facility location models on networks

    International Series in Operations Research and Management Science (Springer New York LLC), pp. 155-186

  4. Integrating the Principles of DGBL, CSCL, and Playability in the Design of Social Videogames: A Case Study

    STUDENT USABILITY IN EDUCATIONAL SOFTWARE AND GAMES: IMPROVING EXPERIENCES (IGI GLOBAL), pp. 293-304

  5. User's Experience with a 3D Educational Mobile Game to Support Spatial Instruction

    STUDENT USABILITY IN EDUCATIONAL SOFTWARE AND GAMES: IMPROVING EXPERIENCES (IGI GLOBAL), pp. 261-273