¿Un mundo nuevo? Realidad virtual, realidad aumentada, inteligencia artificial, humanidad mejorada, Internet de las cosas

  1. Manuel Liz 1
  1. 1 Universidad de La Laguna
    info

    Universidad de La Laguna

    San Cristobal de La Laguna, España

    ROR https://ror.org/01r9z8p25

Journal:
Arbor: Ciencia, pensamiento y cultura

ISSN: 0210-1963

Year of publication: 2020

Volume: 196

Issue: 797

Pages: 9

Type: Article

DOI: 10.3989/ARBOR.2020.797N3009 DIALNET GOOGLE SCHOLAR lock_openOpen access editor

Abstract

New technologies appear to be radically changing our world. Here we analyse the conditions under which this can take place. We do this in relation to an important group of phenomena related to computational technologies and biotechnologies. These phenomena respond to widely used terms, largely thanks to the media: virtual reality, augmented reality, artificial intelligence, enhanced humanity and the Internet of Things. We argue that artificial intelligence occupies a central place among them and that the constitution of a truly new world essentially depends on our attitudes to it.

Bibliographic References

  • Asimov, I. (1950/2007). Yo, Robot. Barcelona: Edhasa.
  • Borges, J. L. (1949/2003). El Aleph. Madrid: Alianza.
  • Bostrom, N. (2014). Superintelligence. Paths, Dangers, Strategies. Oxford: Oxford University Press.
  • Chalmers, D. (2009). The Matrix as Metaphysics. [En línea]. Disponible en http:// consc.net/papers/matrix.html
  • Clark, A. (1973). Profiles of Future. Londres: Popular Library.
  • Diéguez-Lucena, A. (2017). Transhumanismo. La búsqueda tecnológica del mejoramiento humano. Barcelona: Herder.
  • Heim, M. (1993). The Metaphysics of Virtual Reality. New York: Oxford University Press.
  • Heim, M. (1998). Virtual Realism. New York: Oxford University Press.
  • Jackson, F. (1982). Epiphenomenal Qualia. Philosophical Quarterly, 32 (127), pp. 127-136.
  • Jackson, F. (1986). What Mary didn’t know. Journal of Philosophy, 83 (5), pp. 291- 295.
  • Kurzweil, R. (2012). How to create a mind: The secret of human thought. Clausen & Bosse.
  • Lanier, J. (2010). You are not a Gadget: A Manifesto. New York: Random House.
  • Lanier, J. (2013). Who Owns the Future. New York: Simon & Schuster.
  • Lanier, J. (2017). Dawn of the New Everthing. Encounters with reality and virtual reality. New York: Henry Holt Company.
  • Latorre, J. (2019). Ética para máquinas. Barcelona: Ariel.
  • Liz, M. (ed.) (2013). Puntos de vista. Una investigación filosófica. Barcelona: Laertes.
  • Nagel, T. (1974). What is it like to be a bat? Philosophical Review, 83 (4), pp. 435-450.
  • Peirano, M. y Bueno, S. (2009). El rival de Prometeo. Vidas de autómatas ilustres. Madrid: Impedimenta.
  • Savulescu, J. y Bostrom, N. (eds.) (2009). Human Enhancement. Oxford: Oxford University Press.
  • Searle, J. (1980). Minds, Brains, and Programs. The Behavioral and Brain Sciences, 3 (3), pp. 417-424.
  • Searle, J. (1985). Minds, Brains and Science. The 1984 Reith Lectures. Cambridge: Harvard University Press.
  • Searle, J. (1990). ¿Es la mente un programa informático? Investigación y Ciencia, 162, pp. 9-16.
  • Turing, A. (1950). Computing Machinery and Intelligence. Mind, 59 (236), pp. 433-460.
  • Vázquez, M. y Liz, M. (eds.) (2015). Temporal Points of View. Subjective and Objective Aspects. Heidelberg: Springer.