A prototype of a real-time single lens 3D camera

  1. J.P. Lüke 1
  2. J.G. Marichal-Hernández 1
  3. F. Rosa 1
  4. J.M. Rodríguez-Ramos 1
  1. 1 Universidad de La Laguna
    info

    Universidad de La Laguna

    San Cristobal de La Laguna, España

    ROR https://ror.org/01r9z8p25

Actas:
3DSA 2010: International Conference on 3D Systems and Applications, (2010.Tokyo)

Editorial: National Institute of Information and Communications Technology (NICT) ; Industrial Technology Research Institute (ITRI) ; Electronics and Telecommunications Research Institute (ETRI)

Año de publicación: 2010

Tipo: Aportación congreso

Resumen

This paper describes a prototype of the CAFADIScamera. The prototype consists of three parts: acquisition,processing and display. The images are captured with a plenopticcamera obtaining multiview information of the scene usedafterwards to estimate depth information. The plenoptic imagesare processed with novel algorithms running on a multi-GPUcomputer that achieves real time performance. Finally theobtained depth and all-in-focus images are displayed on anautostereoscopic display

Referencias bibliográficas

  • E. Adelson and J. Wang, “Single lens stereo with plenoptic camera”, IEEE transactions on pattern analysis and machine intelligence, vol. 14, nº2, p. 99, 1992
  • R. Ng, “Fourier slice photography,” in Proceedings of the International Conference on Computer Graphics and Interactive Techniques (SIGGRAPH ’05), pp. 735–744, Los Angeles, Calif. USA, 2005.
  • F. Pérez Nava and J. P. Lüke, “Simultaneous estimation of superresolved depth and all-in-focus images from a plenoptic camera,” in Proceedings of 3DTV-Conference 2009, Potsdam, Germany, May 2009.
  • J.G. Marichal-Hernandez, J..P. Luke, F. Rosa, F. Perez Nava and J.M. Rodriguez-Ramos , "Fast approximate focal stack transform," in Proceedings of 3DTV-Conference 2009, Potsdam, Germany, May 2009.
  • J. D. Owens, D. Luebke, N. Govindaraju, et al., “A survey of generalpurpose computation on graphics hardware,” Computer Graphics Forum, vol. 26, no. 1, pp. 80–113, 2007.
  • NVidia Corporation, “nVidia CUDA Programming Guide”.
  • J. P. Lüke, F. Pérez Nava, J. G. Marichal-Hernández, J. M. RodríguezRamos and F. Rosa “Near Real-Time Estimation of Super-Resolved Depth and All-In-Focus Images from a Plenoptic Camera Using Graphics Processing Units” in International Journal of Digital Multimedia Broadcasting, vol. 2010, Article ID 942037.
  • T. Georgiev, K.C. Zeng, B. Curless, D. Salesin, S. Nayar, and C. Intwala. “Spatio-Angular resolution tradeoff in Integral Photography”. Proceedings of Eurographics Symposium on Rendering., 2006
  • P.F. Felzenszwalb, D.P. Huttenlocker, “Efficient Belief Propagation for Early Vision”, Computer Vision and Pattern Recognition, 2004. CVPR 2004, vol. 1, pp. I-261-I-268, 2004
  • A. Lumsdaine, T. Georgiev, “Full resolution lightfield rendereing”. Adobe Tech Report, January 2008.
  • T.E. Bishop, S. Zanetti, and P. Favaro, “Light Field Superresolution”. First IEEE International Conference on Computational Photography, 2009.
  • Philips 3D Solutions, “3D Interface Specifications, White Paper “, February 2008.
  • http://pejeverde.lct.ull.es/cafadis/3dsa