Aportaciones congreso (18) Publicaciones en las que ha participado algún/a investigador/a

2019

  1. A MOOC for crossing boundaries in hospital classrooms through ICT

    Proceedings of 2019 IEEE Learning With MOOCS, LWMOOCS 2019

  2. A MOOC for crossing boundaries in hospital classrooms through ICT

    PROCEEDINGS OF 2019 IEEE LEARNING WITH MOOCS (IEEE LWMOOCS VI 2019)

  3. Actions to promote diversity in engineering studies: A case study in a computer science degree

    IEEE Global Engineering Education Conference, EDUCON

  4. Bridging the diversity gap in STEM

    ACM International Conference Proceeding Series

  5. Bringing computational thinking to hospital classrooms

    ACM International Conference Proceeding Series

  6. Designing routes for vehicles and drivers

    XIV Congreso Galego de Estatistica e Investigación de Operacions: libro de actas Vigo, 24-26 de outubro de 2019

  7. Fuzzy-Based Forest Fire Prevention and Detection by Wireless Sensor Networks

    Advances in Intelligent Systems and Computing

  8. Gamified app for energy saving and sustainability

    CEUR Workshop Proceedings

  9. Gesture-based children computer interaction for inclusive education: A systematic literature review

    Communications in Computer and Information Science

  10. Improving cognitive abilities through gestural interaction

    ACM International Conference Proceeding Series

  11. JUNIOR ENTREPRENEURSHIP HUMAN INTERACTIONS SKILLS METHOD

    13TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE (INTED2019)

  12. Optimal solutions for the vehicle routing problem with split demands

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  13. Preliminary study about the support perception of engineering students in Spain according to their speciality

    ACM International Conference Proceeding Series

  14. Sex with robots: Analyzing the gender and ethics approaches in design

    ACM International Conference Proceeding Series

  15. The quest for a better tailoring of gameful design: An analysis of player type preferences

    ACM International Conference Proceeding Series

  16. Treatment of children obesity and diabetes through gamification: A case of study

    ACM International Conference Proceeding Series

  17. Using a decision tree algorithm to predict the robustness of a transshipment schedule

    Procedia Computer Science

  18. Z generation and fortnite: New ethical paradigms in video games design

    ACM International Conference Proceeding Series