Using the Roblox Video Game Engine for Creating Virtual tours and Learning about the Sculptural Heritage

  1. Meier, C.
  2. Saorín, J.L.
  3. León, A.B.D.
  4. Cobos, A.G.
Aldizkaria:
International Journal of Emerging Technologies in Learning

ISSN: 1863-0383 1868-8799

Argitalpen urtea: 2020

Alea: 15

Zenbakia: 20

Orrialdeak: 268-280

Mota: Artikulua

DOI: 10.3991/IJET.V15I20.16535 GOOGLE SCHOLAR lock_openSarbide irekia editor