The Relationship between Gamified Physical Exercise and Mental Health in Adolescence: An Example of Open Innovation in Gamified Learning

  1. Pérez-Jorge, D.
  2. Martínez-Murciano, M.C.
  3. Contreras-Madrid, A.I.
  4. Alonso-Rodríguez, I.
Revista:
Healthcare (Switzerland)

ISSN: 2227-9032

Año de publicación: 2024

Volumen: 12

Número: 2

Tipo: Revisión

DOI: 10.3390/HEALTHCARE12020124 GOOGLE SCHOLAR lock_openAcceso abierto editor