Enhancing Digital Competence Acquisition in Older Adults Through Gamification

  1. Cotino-Arbelo, A.E.
  2. Colombo-Ruano, L.
  3. Morales Hernández, E.
  4. González González, C.S.
Collection de livres:
Lecture Notes in Educational Technology

ISSN: 2196-4971 2196-4963

Année de publication: 2024

Volumen: Part F3283

Pages: 84-92

Type: Chapitre d'ouvrage

DOI: 10.1007/978-981-97-1814-6_8 GOOGLE SCHOLAR