Ingeniería Informática y de Sistemas
Departamentos


Universidad de Granada
Granada, EspañaPublications in collaboration with researchers from Universidad de Granada (45)
2022
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Preface
Studies in Computational Intelligence
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Twist: A gamified platform with games and immersive experiences for active aging
ACM International Conference Proceeding Series
2021
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Human-robot interaction and sexbots: A systematic literature review
Sensors (Switzerland), Vol. 21, Núm. 1, pp. 1-18
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COEDU-IN Project: an inclusive co-educational project for teaching computational thinking and digital skills at early ages
SIIE 2021 - 2021 International Symposium on Computers in Education
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Automatic captions on video calls, a must for the elderly: Using Mozilla DeepSpeech for the STT
ACM International Conference Proceeding Series
2020
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Inclusive Design Toolkit for the Creation of Intergenerational Gamified Experiences
ACM International Conference Proceeding Series
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Free software virtual assistants for designing pervasive gaming experiences to promote active aging: State of the art
CEUR Workshop Proceedings
2019
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Z generation and fortnite: New ethical paradigms in video games design
ACM International Conference Proceeding Series
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Sex with robots: Analyzing the gender and ethics approaches in design
ACM International Conference Proceeding Series
2018
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Gender design methods for engineering, responsible innovation and interaction
ACM International Conference Proceeding Series
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Empathy and virtual agents for learning applications in symbiotic systems
IEEE Global Engineering Education Conference, EDUCON
2017
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Initiatives and Strategies to Encourage Women into Engineering
Revista Iberoamericana de Tecnologias del Aprendizaje, Vol. 12, Núm. 2, pp. 106-114
2016
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Fuzzy optimization models for seaside port logistics: Berthing and quay crane scheduling
Studies in Computational Intelligence (Springer Verlag), pp. 323-343
2015
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Bringing closer women to engineering: Projects and strategies that promote their inclusion
ACM International Conference Proceeding Series
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An ACO hybrid metaheuristic for close-open vehicle routing problems with time windows and fuzzy constraints
Applied Soft Computing Journal, Vol. 32, pp. 154-163
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A design process for balanced educational video games with collaborative activities
DYNA: revista de la Facultad de Minas. Universidad Nacional de Colombia. Sede Medellín, Vol. 82, Núm. 193, pp. 223-232
2014
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Design and analysis of collaborative interactions in social educational videogames
Computers in Human Behavior, Vol. 31, Núm. 1, pp. 602-611
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A new fuzzy linguistic approach to qualitative Cross Impact Analysis
Applied Soft Computing Journal, Vol. 24, pp. 19-30
2013
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Involving teachers in the educational video games design process
Proceedings of IDEE 2013: 2nd International Workshop on Interaction Design in Educational Environments - In Conjunction with the 15th Int. Conference on Enterprise Information Systems, ICEIS 2013
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Fuzzy optimization models for seaside port logistics
IJCCI 2013 - Proceedings of the 5th International Joint Conference on Computational Intelligence