Integrating the Principles of DGBL, CSCL, and Playability in the Design of Social Videogames: A Case Study

  1. Soledad Gonzalez-Gonzalez, Carina
  2. Blanco Izquierdo, Francisco
  3. Toledo Delgado, Pedro
  4. Gonzalez, C
Buch:
STUDENT USABILITY IN EDUCATIONAL SOFTWARE AND GAMES: IMPROVING EXPERIENCES
  1. Gonzalez, C

ISBN: 978-1-4666-1988-3

Datum der Publikation: 2013

Seiten: 293-304

Art: Buch-Kapitel

DOI: 10.4018/978-1-4666-1987-6.CH014 GOOGLE SCHOLAR