Integrating the Principles of DGBL, CSCL, and Playability in the Design of Social Videogames: A Case Study
- Soledad Gonzalez-Gonzalez, Carina
- Blanco Izquierdo, Francisco
- Toledo Delgado, Pedro
- Gonzalez, C
Liburua:
STUDENT USABILITY IN EDUCATIONAL SOFTWARE AND GAMES: IMPROVING EXPERIENCES
- Gonzalez, C
ISBN: 978-1-4666-1988-3
Argitalpen urtea: 2013
Orrialdeak: 293-304
Mota: Liburuko kapitulua