Publications (102)

2020

  1. From Y to Z Generation, an Engineering Students’ Spatial Skill Analysis

    Lecture Notes in Mechanical Engineering

  2. Design, usage and implementation of an augmented reality-based app designed to train spatial skills

    EDULEARN20 Proceedings. 12th International Conference on Education and New Learning Technologies

  3. From Y to Z generation, an engineering students’ spatial skill analysis

    Advances in Design Engineering: Proceedings of the XXIX International Congress INGEGRAF, 20-21 June 2019, Logroño, Spain (Springer International Publishing AG), pp. 395-402

  4. Ejercicios para el entrenamiento de las habilidades espaciales

    Editorial Universitat Politècnica de València

  5. Ejercicios para el entrenamiento de las habilidades espaciales

    Universitat Politècnica de València

  6. The limited effect of graphic elements in video and augmented reality on children's listening comprehension

    Applied Sciences (Switzerland), Vol. 10, Núm. 2

  7. The change of educational processes learning and teaching in engineering education

    Eurasia Journal of Mathematics, Science and Technology Education, Vol. 16, Núm. 3

  8. International comparative pilot study of spatial skill development in engineering students through autonomous augmented reality-based training

    Symmetry, Vol. 12, Núm. 9

  9. Influence of motivation on learning approaches of students using learning objects in graphics engineering

    International Journal of Engineering Education, Vol. 36, Núm. 5, pp. 1595-1604

  10. Influence of Learning Objects of Graphics Architecture on Motivation

    SAGE Open, Vol. 10, Núm. 2

  11. Evaluation of full-body gestures performed by individuals with down syndrome: Proposal for designing user interfaces for all based on kinect sensor

    Sensors (Switzerland), Vol. 20, Núm. 14, pp. 1-22

  12. Augmented reality to facilitate learning of the acoustic guitar

    Applied Sciences (Switzerland), Vol. 10, Núm. 7

  13. Analysis of digital images with DStretch as a support for the virtual restoration of an historical mural painting in San Cristóbal de La Laguna

    Conservar Patrimonio, Vol. 2020, Núm. 34, pp. 35-49

  14. A digital reconstruction of a historical building and virtual reintegration of mural paintings to create an interactive and immersive experience in virtual reality

    Applied Sciences (Switzerland), Vol. 10, Núm. 2

2019

  1. Approaches to learning of engineering graphics through learning objects multimedia

    International Journal of Engineering Education, Vol. 35, Núm. 3, pp. 889-900

  2. Approaches to Learning of Engineering Graphics Through Learning Objects Multimedia

    The International journal of engineering education, Vol. 35, Núm. 3, pp. 889-900

  3. AR Graphic representation of musical notes for self-learning on guitar

    Applied Sciences (Switzerland), Vol. 9, Núm. 21