Departamento
Ingeniería Informática y de Sistemas
Publicacións (106) Publicacións nas que participase algún/ha investigador/a
2015
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A Literature Review of Gamification Design Frameworks
VS-Games 2015 - 7th International Conference on Games and Virtual Worlds for Serious Applications
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A design process for balanced educational video games with collaborative activities
DYNA: revista de la Facultad de Minas. Universidad Nacional de Colombia. Sede Medellín, Vol. 82, Núm. 193, pp. 223-232
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A fast and memory-efficient Discrete Focal Stack Transform for plenoptic sensors
Digital Signal Processing: A Review Journal, Vol. 38, pp. 95-105
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A fuzzy logic controller applied to a diversity-based multi-objective evolutionary algorithm for single-objective optimisation
Soft Computing, Vol. 19, Núm. 10, pp. 2927-2945
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A greedy randomized adaptive search procedure for solving the uncapacitated plant cycle problem
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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A heuristic algorithm based on an improvement strategy to exploit idle time periods for the Stacking Problem
Computers and Industrial Engineering, Vol. 87, pp. 410-424
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A hybrid GRASP-VNS for ship routing and scheduling problem with discretized time windows
Engineering Applications of Artificial Intelligence, Vol. 45, pp. 350-360
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A literature review of gamification design frameworks
2015 IEEE 7TH INTERNATIONAL CONFERENCE ON GAMES AND VIRTUAL WORLDS FOR SERIOUS APPLICATIONS (VS-GAMES)
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A multi-stage approach aimed at optimizing the transshipment of containers in a maritime container terminal
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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A software application to optimize the visits of sales/marketing agents to their customers in a brewing company
Advanced Business Analytics (Springer International Publishing), pp. 225-243
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A trustworthy distributed social carpool method
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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Adaptation Godel Content Based in Cultural Profile Into Learning Environment
IEEE Latin America Transactions, Vol. 13, Núm. 2, pp. 490-495
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Agile human centered methodologies to develop educational software
DYNA: revista de la Facultad de Minas. Universidad Nacional de Colombia. Sede Medellín, Vol. 82, Núm. 193, pp. 187-194
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Agile software development process applied to the serious games development for children from 7 to 10 years old
International Journal of Information Technologies and Systems Approach, Vol. 8, Núm. 2, pp. 64-79
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An ACO hybrid metaheuristic for close-open vehicle routing problems with time windows and fuzzy constraints
Applied Soft Computing Journal, Vol. 32, pp. 154-163
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An exact approach for the Blocks Relocation Problem
Expert Systems with Applications, Vol. 42, Núm. 17-18, pp. 6408-6422
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Analysis of multiple quasi-periodic orbits in recurrent neural networks
Neurocomputing, Vol. 162, pp. 85-95
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Ant Colony Optimization Inspired Algorithm for 3D Object Segmentation into its Constituent Parts
Neural Processing Letters, Vol. 42, Núm. 1, pp. 139-153
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Application of time dependent probabilistic collision state checkers in highly dynamic environments
PLoS ONE, Vol. 10, Núm. 3
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Beyond textbooks: educational digitals texts and gamification of learning materials
Digital Textbooks: what's new? (Servicio de Publicaciones e Intercambio Científico), pp. 265-288