Carlos
Carbonell Carrera
Profesor Titular Universidad
José Luis
Saorin Pérez
Investigador en el periodo 2000-2024
Publicaciones en las que colabora con José Luis Saorin Pérez (45)
2024
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Immersive topographic environment using 360-degree photos
International Technology, Education and Development Conference (18º. 2024. Valencia)
2023
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Landscape Design Outdoor–Indoor VR Environments User Experience
Land, Vol. 12, Núm. 2
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Virtual tours using 360º photos and 3D models
EDULEARN23 Proceedings: 15th International Conference on Education and New Learning Technologies
2021
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Expresión gráfica: Actividades prácticas
Servicio de Publicaciones
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Minecraft as a block building approach for developing spatial skills
Entertainment Computing, Vol. 38
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Navigation tasks in desktop VR environments to improve the spatial orientation skill of building engineers
Buildings, Vol. 11, Núm. 10
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User VR Experience and Motivation Study in an Immersive 3D Geovisualization Environment Using a Game Engine for Landscape Design Teaching
Land, Vol. 10, Núm. 5, pp. 492
2020
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A geospatial thinking multiyear study
Sustainability (Switzerland), Vol. 12, Núm. 11
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Minecraft: three-dimensional construction workshop for improvement of creativity
Technology, Pedagogy and Education, Vol. 29, Núm. 5, pp. 665-678
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Spatial orientation skill for landscape architecture education and professional practice
Land, Vol. 9, Núm. 5
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Spatial orientation skill performance with a workshop based on green infrastructure in cities
ISPRS International Journal of Geo-Information, Vol. 9, Núm. 4
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Think spatially with game engine
ISPRS International Journal of Geo-Information, Vol. 9, Núm. 3
2019
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Enhancing creative thinking in STEM with 3D CAD modelling
Sustainability (Switzerland), Vol. 11, Núm. 21
2018
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Pokémon GO and Improvement in Spatial Orientation Skills
Journal of Geography, Vol. 117, Núm. 6, pp. 245-253
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Teaching with AR as a tool for relief visualization: usability and motivation study
International Research in Geographical and Environmental Education, Vol. 27, Núm. 1, pp. 69-84
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Virtual learning environments to enhance spatial orientation
Eurasia Journal of Mathematics, Science and Technology Education, Vol. 14, Núm. 3, pp. 709-719
2017
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3D creative teaching-learning strategy in surveying engineering education
Eurasia Journal of Mathematics, Science and Technology Education, Vol. 13, Núm. 11, pp. 7489-7502
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Competencia Digital: Uso y manejo de modelos 3D tridimensionales digitales e impresos en 3D
EDMETIC, Vol. 6, Núm. 2, pp. 27-46
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Creación de maquetas de terreno mediante fabricación digital de bajo coste para la mejora de la interpretación del relieve topográfico y el fomento de la creatividad
Congreso Internacional de Innovación Educativa en Edificación - CINIE 2017 (1º.2017. Madrid)
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Creación e inserción de modelos 3D en Minecraft para la mejora de la competencia espacial y creativa en Ingeniería
Imaginar y Comprender la Innovación en la Universidad: VII Jornadas de Innovación Educativa de la Universidad de la Laguna