Learning healthy lifestyles through active videogames, motor games and the gamification of educational activities

  1. González, C.S.
  2. Gómez, N.
  3. Navarro, V.
  4. Cairós, M.
  5. Quirce, C.
  6. Toledo, P.
  7. Marrero-Gordillo, N.
Zeitschrift:
Computers in Human Behavior

ISSN: 0747-5632

Datum der Publikation: 2016

Ausgabe: 55

Seiten: 529-551

Art: Artikel

DOI: 10.1016/J.CHB.2015.08.052 GOOGLE SCHOLAR