Learning healthy lifestyles through active videogames, motor games and the gamification of educational activities

  1. González, C.S.
  2. Gómez, N.
  3. Navarro, V.
  4. Cairós, M.
  5. Quirce, C.
  6. Toledo, P.
  7. Marrero-Gordillo, N.
Revista:
Computers in Human Behavior

ISSN: 0747-5632

Ano de publicación: 2016

Volume: 55

Páxinas: 529-551

Tipo: Artigo

DOI: 10.1016/J.CHB.2015.08.052 GOOGLE SCHOLAR